Sci fi Environment

Collection by Dane Custance

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Dane Custance
Hibernation Chamber is the first pack of a huge project what will include several sci-fi scenes.It contains a high quality environment and various props like adjustable hibernation pods, laser scanner to create visually attractive ima Spaceship Interior, Futuristic Interior, Spaceship Art, Fallout, Underground Bunker, Futuristic Technology, Technology Gadgets, Cyberpunk Art, Environment Concept Art

SC20 Hibernation Chamber

SC20 Hibernation Chamber is the first pack of a huge project (SC20) what will include several sci-fi scenes.It contains a high quality environment and various props like adjustable hibernation pods, laser scanner to create visually attractive ima

by Serge Pelle . Ville Cyberpunk, Art Cyberpunk, Comics Illustration, Illustrations, Art Environnemental, Artist Art, Steampunk, Sci Fi Environment, Inspiration Art

Bande Dessinee: Photo

A blog mainly (but not exclusively) about franco-belgian comics. I also write about illustration and animation.

Senior environment artist Felix Leyendecker talked about the way he approaches the creation of virtual spaces for high-end games. Sci Fi Environment, Environment Design, Game Level Design, Science Equipment, Spaceship Interior, Anatomy Tutorial, Matte Painting, Dark Fantasy Art, Environmental Art

Environment Design: Modularity, Color & Composition

Senior environment artist Felix Leyendecker talked about the way he approaches the creation of virtual spaces for high-end games.

Portfolio of Jesse van Dijk, art director & concept artist Fantasy Images, Sci Fi Fantasy, Van Interior, Interior Architecture, Sci Fi Environment, Environment Design, Mediums Of Art, Sci Fi Ships, Light Of Life

Destiny: Cabal interior architecture & mood, Jesse van Dijk

Destiny: Cabal interior architecture & mood by Jesse van Dijk on ArtStation.

Alex Broeckel Concept Art and Illustration Matte Painting, Environment Concept Art, Environment Design, Futuristic City, Concept Ships, Cyberpunk Art, Science Fiction Art, Sci Fi Fantasy, Paisajes

Alex Broeckel | Concept Art World

Alex Broeckel a.k.a. Raybender, is a freelance concept artist and digital painter. Alex worked for over 12 years as a professional 3d artist building and lighting digital environments for the entertainment industry. Link: www.alexbroeckel.com All images used with permission by the artist. © Alex Broeckel or their respective copyright holder.

Life in futuristic "Elysium" is filled with cancer-curing machines, droids, and one giant space station hovering above Earth. Cyberpunk Aesthetic, Cyberpunk City, Futuristic City, Cyberpunk Movies, Concept Architecture, Futuristic Architecture, Sci Fi Stadt, Sci Fi City, Sci Fi News

Screencaps reveal the wonder and squalor of Neill Blomkamp's first Elysium trailer

You've marveled at the very first trailer for Neill Blomkamp's Elysium — now let's pick it apart, and discover all the glorious futuristic shots and plot details. Be warned, spoilers ahead...

New Halo warzone DLC is out. Here& the latest work I& done with Adam Peterson Erik Amezcua Shwan, Josh. New Halo, Halo 5, Rage Game, Spaceship Interior, Max Steel, Scanning Electron Micrograph, Sci Fi Environment, Environmental Art, Space Exploration

Hallway in Halo 4, Jihoon Kim

original concept by Sparth https://www.artstation.com/artwork/EVBJA I use long shaped structures to reinforce the directions. Especially the floors need to be smooth with minimum seams rather than having lots of disconnections. 나는 길다란 사각형 세입으로 방향성을 강조한다.

ArtStation - Destiny: Inside the Cosmodrome Wall, Jesse van Dijk Fantasy Images, Sci Fi Fantasy, Fantasy World, Destiny Bungie, Destiny Game, Sci Fi Environment, Environment Design, Conceptual Painting, Polygon Modeling

Destiny: Inside the Cosmodrome Wall, Jesse van Dijk

Destiny: Inside the Cosmodrome Wall by Jesse van Dijk on ArtStation.

  Portrait Illustration, Art Illustrations, Fashion Illustrations, Warrior Drawing, Futuristic Interior, Aztec Warrior, Sci Fi Environment, Team Games, Anatomy Tutorial

Doom: Outbreak Command Center, Ean Vasquez

A section of the environment for the DLC Map Outbreak. I was responsible for modeling the environment and using existing assets and kit pieces, generated by me and other artist. Nick Slay https://www.artstation.com/artist/nickslay Nicolas Dunbeck

Here are some concepts that the architecture was based on for Kings Canyon map update a while back. Warframe Art, Portrait Illustration, Art Illustrations, Fashion Illustrations, Sci Fi City, Warrior Drawing, Sci Fi News, Aztec Warrior, Sci Fi Environment

Apex: Legends , Cliff Childs

Here are some concepts that the architecture was based on for Kings Canyon map update a while back.